The Elves of Fingaerion’s Spear and the Dwarves of the Company of the Golden Boar have finally met face to face. The tense but not openly hostile meeting has been interrupted however….
Yet again the Wargs of the Evendim Hills stalk the heroes, yet this time without the leadership of a chieftain. An unspoken challenge has arisen between the Elves and Dwarves, the product of the many years of frosty relations between the two.
As the numerous Wargs charge the two Battle Companies archers ready and loose arrows. Both Onar the Dwarf and Cailon the Elf each Fell a Warg with their arrows, then the melee ensues.
The Dwarves Brimir, Finnbar and Rori all cut down a Warg each. Gaewen the Elf is also successful in cutting down a Warg. But there are many more…
The Dwarves Onar, Bili, Brimir, and Gundin each fell a Warg. Fingaerion the Elf dispatches a Warg with his pike but the Wargs pull down Gaewen’s mount! The Elf deftly survives the fall as Faeril is also bitten, although a mighty intervention of fate keeps the Elf champion on his feet.
The melee continues, with new Wargs replacing their fallen pack mates. The axes of Rori, Bili, Brimir, Hanar and Snorri all take a terrible toll on the Wargs, each of them dropping a Warg. The Elves Alion and Randil cut down a Warg each. Then with a mighty blow Fingaerion cuts down a Warg. However, Gaewen is savagely bitten by a Warg and is out of the fight.
Not many of the Wargs remain but still they fight on. Fingaerion cuts down a Warg, as does Orcondil and Faeril. Randil wins his fight with a mighty effort but fails to wound the Warg. Brimir and Gundin finish off the last two remaining Wargs.
As the corpses are checked and the wounded tended to a count is taken. The Elves have accounted for nine of the Wargs, the Dwarves…. fifteen. The smugness of the Dwarves is quiet but obvious.
A fun game. The Elves started off heavily disadvantaged in points values. The Dwarves have been remarkably lucky in reinforcement rolls and promotion rolls, making them a very expensive company in points value.
My wife started with a disadvantage of 125 points, resulting in 8 rerolls and 8 additional influence. Her rerolls went very poorly but the extra influence has been quite the boon.
Gaewen and her horse had full recoveries.
Orcandil leveled and was promoted to a Galadhrim Knight with shield. Quite the promotion, an armored horse, a shield and the ability for the horse to treat wooded terrain as normal. That in particular can be very powerful. Five influence points of value for “free”. It is moments like this that the power of the Lothlorien Battle Company becomes evident.
For the Dwarves, four of them leveled. The heroes Rori, Bili and Snorri. Onar the warrior also leveled but yet again failed to be recognized. That is the sixth time! There is a 50% chance to be promoted or become a hero, yet time after time he fails.
One of the interesting displays of dice rolling was Rori winning a fight but rolling two 1’s to wound. We have a house rule giving battle companies their SBG army bonus where applicable and that means the Dwarves reroll 1’s to wound. I then proceeded to roll a second set of snake eyes!
My wife was pleased with the bonus influenced but irritated that almost all of her rerolls failed to improve on her original roll.
It was nice to play cooperatively together against the Wargs but my wife in particular missed the greater challenge of a “live” adversarial opponent with tactical freedom rather than a somewhat one dimensional AI enemy, ie charges the nearest model.
What was nice was that we both felt like we walked away from this game with something, that there was no overt winner or loser.